id: 165188
accession number: 2007.182
share license status: CC0
url: https://clevelandart.org/art/2007.182
updated: 2023-03-20 10:12:18.741000
Fire Screen with Shell-Matching Game, c. 1870–80. France, 19th century. Gilt wood frame with embroidered silk gift cover mounted as a panel; overall: 135.9 x 86.4 x 40.6 cm (53 1/2 x 34 x 16 in.). The Cleveland Museum of Art, Dudley P. Allen Fund 2007.182
title: Fire Screen with Shell-Matching Game
title in original language: 貝合図刺繍袱紗ファイヤースクリーン
series:
series in original language:
creation date: c. 1870–80
creation date earliest: 1870
creation date latest: 1880
current location:
creditline: Dudley P. Allen Fund
copyright:
---
culture: France, 19th century
technique: Gilt wood frame with embroidered silk gift cover mounted as a panel
department: Decorative Art and Design
collection: Furniture
type: Furniture and woodwork
find spot:
catalogue raisonne:
---
CREATORS
---
measurements: Overall: 135.9 x 86.4 x 40.6 cm (53 1/2 x 34 x 16 in.)
state of the work:
edition of the work:
support materials:
inscriptions:
---
CURRENT EXHIBITIONS
title: Japanese Gallery 235 Rotation
opening date: 2020-01-24T05:00:00
Japanese Gallery 235 Rotation. The Cleveland Museum of Art (organizer) (January 24-October 11, 2020).
---
LEGACY EXHIBITIONS
---
PROVENANCE
(Margot Johnson Inc., New York, NY, sold to the Cleveland Museum of Art)
date: ?-2007
footnotes:
citations:
The Cleveland Museum of Art, Cleveland, OH
date: 2007-
footnotes:
citations:
---
fun fact:
digital description:
wall description:
This screen shielded sitters from the heat of a fireplace. The panel incorporates a Japanese cloth gift cover (fukusa), demonstrating the 19th-century fashion in France for Japanese aesthetics. The French frame is carved to resemble bamboo. In Japan, people traditionally draped fukusa over gifts, selecting designs relevant to the occasion. The lids of the hexagonal lacquer game-piece boxes have a crane in clouds and a tortoise in waves, both symbols of longevity. Wedding gift sets often included shell-matching games like the one depicted here. Only the two halves of a specific clamshell can be perfectly matched; game players used the shells’ interior paintings as clues. Games were sometimes painted with episodes from literature, such as the Tale of Genji.
---
RELATED WORKS
---
CITATIONS
---
IMAGES
web: https://openaccess-cdn.clevelandart.org/2007.182/2007.182_web.jpg
print: https://openaccess-cdn.clevelandart.org/2007.182/2007.182_print.jpg
full: https://openaccess-cdn.clevelandart.org/2007.182/2007.182_full.tif